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jbrierley

[email protected]

Jak Brierley BSc (Hons), MBCS

Technical rambles and occasional articles.

Posts

  • Network Concepts: The Stack Jan 17, 2026

Papers

  • Exploration of Client-Assisted Replication for Reducing Server CPU in Multiplayer Video Games (2026)
  • Thesis: Replicated Multiplayer in a First-Person Shooter (2017)

Tags

  • All tags
  • Concepts (1)
  • Networking (3)

Exploration of Client-Assisted Replication for Reducing Server CPU in Multiplayer Video Games

Mar 20, 2026

Author’s note

This paper covers an experiment I performed on how to mitigate server CPU costs associated to simulating and replicating object world state across hundreds of active game objects.

Paper not yet published

  • Networking

© 2026 Jak Brierley - training AI on this work is explicitly forbidden

None of these posts (or opinions) are those of my current employer, or previous.